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CURSED KINGDOM
A demo for a low poly fantasy game, where the main character finds in a cursed world on a quest to brew potions and heal the villagers. The game features immersive sound design to enhance the experience.
Development
Team-Project
This project was my first experience working on an Unreal project as part of a team, with a emphasis on team management, time management, and project planning.
Tools
This game demo was developed using Unreal Engine 5.4, with GitHub serving as the version control system for collaborative efforts on project.
Timeframe & Role
The demo was created as part of a media project during my 4th semester at SAE, where we as a team, also handled simulated marketing and business tasks. I served the role as head programmer and VFX Designer for the team.

Project Highlights
Credits

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