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RECALLING
CHAPTER 1
Recalling is a game based on parkour that offers various movement abilities such as sliding and swinging with a grappling hook. The objective of the game is to complete the parkour course in the shortest time possible.
Development
Timeframe
Recalling was made within eight weeks, being my first game assignment in my student career at SAE.
Game Engine
This project was my first game project using the Unity Engine and C# as scripting language.
Assets
Blender is used to create all assets, whereas Mixamo is the source of all third-person animations.

Features
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